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Ice Aries Thief
Covenant Summon
World
Abyss
Arena
Boss Hunt
Raid
Guild Wars
Overall
Our
Ratings
7
7
8.5
7.5
7
9
7.7
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Ratings ⓘ
7.1
7.1
7.4
7.1
7.0
7.2
7.1
Your
Ratings
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Table of Contents
Ran is a Ice Thief with the Horoscope Aries that you can summon from the Covenant Summon.
POWERCHART
Ran Stats
Characters Average Stats
PROS & CONS
VERY high base Speed
Has the stigma debuff (which halves enemy healing and Combat Readiness increase)
Penetrates defense on his s1
Has AoE Immunity and self-attack buff on his s2
Due to his non-attacking s2, he can get punished for using it before he can use his s3
The defense break chance on his s3 isn't 100%, making it a little unreliable
20% Defense penetrate isn't THAT much (but it's still better than nothing)
Tier List Description
(Updated 10/28/21)
Ran isn’t a game-breaking unit such as Rem, but he does his job very well. It’s pretty obvious as to what kind of unit Ran is – he’s a very fast unit for cleave teams. Sporting avery high base Speed of 129 and his two attacking skills scaling off of Speed, Ran’s damage is very good to have in a cleave team. On top of that, he can even set up the rest of his team – his s2 gives his entire team Immunity, and his s3 removes buffs while also having a chance to decrease Defense for 2 turns.
He also the sort-of-unique debuff, Stigma, on his s3. As of this writing, only he and Melany have this debuff; Stigma decreases the amount of Combat Readiness the target receives by 50%, and also blocks the amount they’re healed by 50%. Overall, Ran is a pretty decent unit for PVP cleave teams, though he isn’t the best in PVE. Surprisingly, though, some people have found a use out of Ran in W13, however there are still much better choices for damage than Ran.
Build Notes
It’s very easy to stack Speed on Ran, due to his high Base Speed. However, these builds are considered an end-game Ran build, and may not be achievable if you’re a newer player. If so, then the Ran build’s stats should be considered to be more as a goalpost to work towards.
The final Ran build to work towards is going to look around the lines of:
- 300+ Speed
- 3,000+ ATK
- 85% Crit Rate at the bare minimum (100% is highly recommended)
- 260%+ Crit Damage
RECOMMENDED ARTIFACTS
Sets up for Another Ally
When Ran uses his s2, this one will help buff up the next cleaving unit in the team (e.g. Blood Blade Karin) for after he gets his turn.
ATK + Crit Chance
Alexa's Basket is a very good artifact for Thieves, and Ran's no different. It could help buff his damage even more.
Hit Chance + Damage
[Acquired in Guild Shop] A Symbol of Unity is always a good artifact for a cleaver unit, and Ran is no different. It'll increase his hit chance and damage.
RECOMMENDED SETS
High Speed + Damage
Speed / Crit Rate
Crit Damage% Atk%
Speed
SUBSTAT PRIORITY
Speed,
Atk%,
Crit Damage%,
Crit Rate%
RAN'S
SKILLS
Ran has 3 skills. Skills can be passive or active. Ran's Instant Blade can be soul burned for extra effects. More information can be found on our Skill Multipliers page.
Tempest
Active
+1 Soul
Attacks the enemy with a swordstorm. Penetrates the target's Defense by 20%. Damage dealt increases proportional to the caster's Speed.
Show Enhancements ↓
+1: +5% damage dealt
x4000 x1
+2: +5% damage dealt
x4000 x1
+3: +5% damage dealt
x8000 x1
+4: +5% damage dealt
x27000 x1 x3
+5: +5% damage dealt
x32000 x3 x4
+6: +5% damage dealt
x55000 x4 x7
+7: +10% damage dealt
x110000 x4 x3
Mental Focus
Active
+2 Souls
Cooldown: 5 turns
Grants immunity to all allies for 2 turns before increasing Attack of the caster for 2 turns. Grants an extra turn to the caster.
Show Enhancements ↓
+1: -1 turn cooldown
x64000 x3 x8
Instant Blade
Active
+2 Souls
Cooldown: 5 turns
Burn Effect: Ignores Effect Resistance. (-20 Souls)
Attacks all enemies with a sword, dispelling two buffs before an 80% chance to inflict stigma for 2 turns, and a 65% chance to decrease Defense for 2 turns. Grants skill nullifier once to the caster. Damage dealt increases proportional to the caster and the target's Speed.
Show Enhancements ↓
+1: +5% damage dealt
x4000 x1
+2: +5% damage dealt
x4000 x1
+3: +10% effect chance
x8000 x1
+4: -1 turn cooldown
x27000 x1 x3
+5: +10% effect chance
x32000 x3 x4
+6: +10% damage dealt
x55000 x4 x7
+7: +10% damage dealt
x110000 x4 x3
Total Resources
MolaGora x33
MolaGoraGo x0
Path Power Loop x36
Nightmare Mask x6
Gold x544000
RAN'S
SKILL ENHANCEMENTS
His top priority for skillups is his s2 first and then his S3. S3 needs to be skilled up to at least +5 for the full effect chance and for the 1 turn cooldown. However, it's recommended to +15 him in the end, as he's built to cleave and needs all the damage he can get.
Mental Focus (S2)
+1
Instant Blade (S3)
+5
RAN'S
STATS
Base Stats
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 14560 | 713 | 3945 | 390 |
60 | 6 | 18170 | 889 | 4960 | 483 |
Awakened Stats
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 16276 | 897 | 4285 | 390 |
60 | 6 | 20675 | 1119 | 5380 | 483 |
Critical Hit Chance | Critical Hit Damage | Dual Attack Chance | Effectiveness | Effect Resistance | Speed |
---|---|---|---|---|---|
15% (+8%) | 150% | 5% | 0% | 0% | 123 (+6) |
RAN'S
AWAKENING
Total Materials
Frost Rune x45
Greater Frost Rune x22
Epic Frost Rune x18
Blessing of Orbis x15
Nightmare Mask x10
Bonus
Attack +20
Health +60
Stat Increase
Health +3%
Material Required
Frost Rune x10
Bonus
Attack +20
Health +60
Stat Increase
Speed +2
Material Required
Frost Rune x15
Greater Frost Rune x2
Bonus
Attack +20
Health +60
Skill Upgrade
Attacks all enemies with a sword, dispelling two buffs before an 80% chance to inflict stigma for 2 turns, and a 65% chance to decrease Defense for 2 turns. Damage dealt increases proportional to the caster and the target's Speed.
Attacks all enemies with a sword, dispelling two buffs before an 80% chance to inflict stigma for 2 turns, and a 65% chance to decrease Defense for 2 turns. Grants skill nullifier once to the caster. Damage dealt increases proportional to the caster and the target's Speed.
Material Required
Frost Rune x20
Greater Frost Rune x10
Bonus
Attack +30
Health +80
Stat Increase
Critical Hit Rate +8%
Material Required
Greater Frost Rune x10
Epic Frost Rune x2
Bonus
Attack +30
Health +80
Stat Increase
Attack +6%
Material Required
Epic Frost Rune x6
Blessing of Orbis x15
Bonus
Attack +30
Health +80
Stat Increase
Speed +4
Material Required
Epic Frost Rune x10
Nightmare Mask x10
MEMORY IMPRINT
Position
Imprint Release
Effect Resistance +4.8%
Effect Resistance +7.2%
Effect Resistance +9.6%
Effect Resistance +12%
Effect Resistance +14.4%
Imprint Concentration
Attack +6%
Attack +9%
Attack +12%
Attack +15%
Attack +18%
SPECIALTY
Title
Fighter's Sense
Dispatch Mission
[Unknown Knowledge] Attribute
Specialty Effect
Reward Bonus +10%
LABYRINTH
Character Chat Options
Belief, Interesting Story
This shows the morale points you gain when the following chat options are selected. Check out the labyrinth team calculator to gain the most morale points here.
Advice
2
Belief
7
Bizarre Story
Comforting
Complain
Criticism
6
Cute Cheer
2
Dream
2
Food Story
Gossip
1
Happy Memory
Heroic Cheer
2
Heroic Tale
1
Horror
2
Interesting Story
1
Joyful Memories
3
Myth
Occult
3
Reality Check
3
Sad Memory
3
Self Indulgent
1
Unique Comment
3
AdDITIONAL INFO
STORY STATS
Command
52
Charm
88
Politics
24
HERO BACKGROUND
A swordsman that owns the Winter Sword, one of the Four Seasons Swords. Originally from the Eastern Continent, he wandered on another continent for a long time in hopes of accomplishing his goal. However, his efforts were in vain and fate has brought him back to the Eastern Continent.
CHARACTER RELATIONS